Dwarven Masked Stalwart
The wiles of experience and training turn guardsmen into worthy soldiers. These stalwart troops are equipped to match their skills, and can hold their ground against all but the most visceral assault. It is a dangerous thing to lose a foothold to one such as these, for it will not be easily reprised.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.
Information
Advances from: | Masked Guardsman |
Advances to: | Dwarvish Masked Sentinel |
Cost: | 32 |
HP: | 49 |
Movement: | 4 |
XP: | 85 |
Level: | 2 |
Alignment: | neutral |
ID | Masked Stalwart |
Abilities: | steadfast, concealment |
Attacks (damage - count)
spear melee | 7 - 3 pierce | ||
javelin ranged | 10 - 1 pierce |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 10% | |||
cold | 10% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 40% | |
Frozen | 2 | 30% | |
Hills | 1 | 50% | |
Mountains | 1 | 60% | |
Mushroom Grove | 1 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |